Builds that persist
The save lives on the server, so every player's work is there next session, even when the person who started the world is offline.
38 games · Australia
Sandbox, automation and building games reward a server that never sleeps: factories keep running, builds stay where you left them, and everyone can add to the same world. Large builds, long-running saves and modded worlds grow over time, so storage and memory headroom matter more here than raw player count.
The save lives on the server, so every player's work is there next session, even when the person who started the world is offline.
Big factories and sprawling builds use more memory and storage as they grow. Upgrade the plan in place when your world outgrows it.
Whitelists, admin lists and world settings are set in the server's own config, not through a third-party realm or lobby.
Sandbox and building
Pick a game to see plans, requirements and how setup works, or build your server straight away.
38 games